People create culture, and culture touches hearts.

Since its establishment in 1991, The Computer Graphic Arts Society (CG-ARTS), a Japanese public interest incorporated foundation has played a role in human resource development and cultural promotion for the image information field using computers, and has been committed to the advancement of these areas.

Now more than 27 years after its establishment, many who have studied under the curriculum, or who have won awards in the contest of the CG-ARTS are at the forefront of the academic, art and industry sectors. The use of image information has spread into a variety of industries, and has become indispensable in the daily lives of people.

The CG-ARTS is engaged in a variety of activities that support the birth and growth of the attractive culture and industries of Japan related to image information.

One of the main pillars of these activities is "Human Resource Development". In an increasingly changing era, the enhancement of this foundation is essential. For the purpose of strengthening the basic abilities of people involved in the image information field, we conduct educational promotion activities including the creation of education curriculums, the development of teaching materials, the training of teachers and instructors, and the implementation of certification tests. By doing so, we are nurturing personnel with systematic knowledge and skills. In addition, we provide a platform to learn the latest technology and expressions and also a place for academic-industrial exchanges, thereby connecting excellent personnel into society.

Our other pillar is "Cultural Promotion". The Student CG Contest, which began in order to evaluate the cultural values of a variety of works born out of the evolution of technology, celebrates it's 23rd anniversary. And the Japan Media Arts Festival, which we have been involved in from the beginning, is in it's 21st year. While taking advantage of the valuable know-how and network that we have accumulated over the years, we are not afraid to make ceaseless innovations, with our goal of seeing more fascinating culture created in Japan.

The role of image information is increasing in a variety of fields, and the importance of human resource development and cultural promotion has been rising. The CG-ARTS will maintain the governance structure that is required as a public interest corporation, and will move forward with the activities of our two main pillars, therefore contributing to society.


Yoshiyuki Matsusaka
Computer Graphic Arts Society