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History


In 1985, the "CG Curriculum Study Group" was started within the JCGL (Japan Computer Graphics Lab.), And in 1988 the "Study Group on the development of Computer Graphics and and Image Processing engineers", which would later become the basis of the CG-ARTS, was established, along with researchers from eleven universities in Japan.
In 1990, with the support of Canon Marketing Japan and IT companies, preparation was started to establish a judicial foundation, and in 1991 a systematic CG education curriculum was completed, together with the establishment of the CG-ARTS.

   
 

History of CG-ARTS


Formulation period (1990-96)

1990

Establish a judicial foundation "Gazou Jouhou Shinkou Kikin"

1991

“Computer Graphic Arts Society” established.
“CG Certification Test” starts.

1992

The establishment of the juridical foundation
“Computer Graphic Arts Society” is approved by the Ministry of Education.

1993
“CG Certification Test” certified by the Ministry of Education.

1994

“Ministry of Education-approved CG Certification Test” starts.

1995

The "CG Contest for Students" starts.
The Computer Graphic Arts Society website is launched.

1996
Publication of the Computer Graphics standard textbook.
"Image Processing Certification Test" and the "Multimedia Certification Test" starts.



Development phase (1997-2014)

1997

"Japan Media Arts Festival" starts (sponsored / planning / production / management).

1999

"Japan Media Arts Plaza" launched (planning / production / management).

2000
Hosts Japan Media Arts Festival Exhibition "Robot-ism 1950-2000, From Astro-boy to AIBO".
Launches Internet Distance Learning CG Standard Course [Technical Edition].
2002
"Japan Media Arts Festival in Beijing 2002" is held.
2004
New curriculum is completed.Text published for Digital Moving Image, Web Design, Visual Information Expression, Computer Graphics, Digital Image Processing, and Visual Information Processing.
2005

The new Certification Tests starts for CG Creator Certification Test, CG Engineer Certification Test, Web Designers Certification Test, Image Processing Engineer Certification Test, and Multimedia Certification Test.

2007
Japan Media Arts Festival 10th anniversary exhibition, "The Power of Expression, Japan" is held.
2010

Implementation of "S3DCG Anime Human Resources Development Curriculum Formula", a contents industry personnel scout & development program by METI. Development of electronic textbooks, visual study materials, and 3DCG data study materials.

2011
Implementation of "Project to support for the nurturing of media arts creators" (planning and operation)
2012

Certified as a public interest incorporated foundation by Prime Minister.
The “CG-ARTS Human Resources Development Symposium” starts (later renamed to the CG-ARTS Human Resources Development Forum).

2013

Hosts the “Workshop for Educators on the Foundation Education of 3DCG Animation and Games”, a Project to Support the Nurturing of Human Resource in Media Arts by the Agency for Cultural Affairs. “MEDIA AMBITION TOKYO”starts.(organizing committee member)

2014

Hosts the "Workshop for Educators on the Development of 3DCG Animators", a Project to Support the Nurturing of Human Resource in Media Arts by the Agency for Cultural Affairs.

2015

New revised edition of textbooks published for Digital Moving Image, Introduction to Computer Graphics Design, Computer Graphics, and Digital Image Processing. “MANGA * ANIME * GAMES FROM JAPAN” is held.(planning and production)
"CG-ARTS Meister Certification Systm" Starts.

2016

Japan Media Arts Festival 20th anniversary exhibition, "Power to Change" is held. (planning and operation) 
New revised edition of textbooks published for Web Design and Introduction to Web Design.

2017

New revised edition of Textbook published
for Visual Information Processing.