ABOUT THE CG-ARTS
Fostering a New Culture.
This includes the planning and operation of festivals, and producing exhibitions and events, creative support, CG Contest for Students, and research studies. In cultural promotion activities, we believe that it is important to appraise new talent and link them to society, in order to foster a new culture, and are therefore engaged in various activities mainly in the field of media art.
Japan Media Arts Festival
The “Japan Media Arts Festival” was started in the 1990s when digital technology began to spread as a tool for expression, and when there was a rise in the global appraisal of Japanese manga and animation. In 2017, the festival will celebrate its 21st year. The number of visitors and applicants has increased dramatically, and today it has grown into a major international festival. In light of a long-term outlook and changes in the social environment, we will continue to plan and operate a festival that can steadily but surely move into new phases.
CG Contest for Students −Campus Genius Award−
The “CG Contest for Students” is now established as a gateway to success in the digital field, with winners from the contest having seen much success in their careers. Since its establishment in 1995, the contest has expanded its target areas along with the evolution of the creative environment. The contest was transformed into a new format in 2011, taking the word CG with a wider understanding to include “Campus Genius”, in response to the significant change of the relationship between the viewer and creator, as well as the mechanism of the evaluation of the works. The contest will continue to introduce new talent into society.
We are also engaged in support activities to foster a new culture. The “Project to support the nurturing of media arts creators” was commissioned by the Agency for Cultural Affairs, and offers production support for new works by young winners at the Japan Media Arts Festival. We also operate the website “DEPARTURE”, which introduces new creativities to the world, and acts as a coordinator matching artists and creators from new fields with festivals, museums, and corporations.
Producing Exhibitions and Events
For new talent to be widely recognized by society and expand their field of activity, it is necessary to hold exhibitions, screenings, symposiums, and events in a variety of forms. However, in displaying works for new genres for example, there is no set formula, and this has sometimes become a hurdle for the propagation of such genres. The CG-ARTS produces exhibitions and events of various genres utilizing its expertise and networks it has accumulated over the years.
・Japan Media Arts Festival (1997 - 10, 12 - 16)
・“Robot-ism 1950 - 2000, From Astro-boy to AIBO” (2000)
・Japan Media Arts Festival Overseas Exhibition (2002, 2007 - 2010)
・Japan ASEAN Exchange Year “International Animation and Comic Forum” (2003)
・Japan Media Arts Festival 10th anniversary exhibition,“The Power of Expression, Japan” (2007)
・Japan Media Arts Festival Domestic Traveling Exhibitions (2011)
・MEDIA GEIJUTSU (2012)
・MAT (2013 - )
・DOGO ONSENART (2013 - 14)
・Manga＊Anime＊Games from Japan (2015)
・Japan Media Arts Festival 20th anniversary exhibition
・"Power to Change"(2016)